HTML5 Tricks and Treats

venturebeat.gifJust about every mobile conference I have been to recently has had an over-emphasis on HTML5 for mobile. Hence, it’s refreshing to see an opposing opinion piece at Venture Beat on "Why HTML5 provided more tricks than treats in 2012".

Ben Savage, founder of Spaceport.io, argues that HTML5 development isn’t optimal for solving mobile design issues such as use of keypads, differing screen sizes and use of the touchscreen. He also says HTML5 provides less discoverability than the app stores, has problems with performance, browser fragmentation and that Javascript might not be the best choice for creating robust apps.

I think the key thing to do is assess your proposed app against the limitations. Sometimes the limitations don’t matter or are small compared to the advantages. I previously wrote a quick summary of the main considerations.