Archive for June, 2011

Google Mobile Sites

Thursday, June 30th, 2011

A while ago I mentioned how many mobile ads have nothing to point to and that companies should really have a cross PC and mobile strategy.
Yesterday, Google sites introduced support for mobile that provides a quick and easy way to solve these problems. However, it only claims to support iOS and Android (i.e. HTML based […]

Fund Your Apps with Appbackr

Wednesday, June 29th, 2011

Some people who come to me have ideas but no funding. Appbackr is a new service that allows inventors or developers to get financial backing from literally anyone. The investors, called ‘backrs’ buy an interest in a number of the apps at a wholesale price. When the apps sell, the backr gets their profit of […]

Top Mobile Developer Time Wasters

Tuesday, June 28th, 2011

As a long term mobile developer I have seen my fair share of poor leads. After a while, you see a pattern for leads that very rarely result in work. Here are my top types of lead to avoid or, if you are someone looking for a developer, things to avoid doing…

Leads with poor spelling […]

Solid State Drives (SSDs) for Developers

Monday, June 27th, 2011

I generally change my hard drive (or more likely my PC) every 3 years partly to avoid sudden hard drive death in the middle of a project and partly to keep up with increasing demands of newer phone emulators. Used machines get recycled as servers or are used in my home. This time I replaced […]

Is it the Right Time?

Friday, June 24th, 2011

I have previously written about timing being a success factor. Many mobile entrepreneurs are so absorbed in their ideas that they rarely ask ‘Is it the right time?’. Success ends up depending on fortuitous timing rather than being part of any strategy. It doesn’t have to be this way.
Turn things around. Instead of thinking of […]

Enterprise Smartphone and Tablet App Users

Thursday, June 23rd, 2011

There’s a thought provoking press release at ABI on how there might be 830 Million Enterprise Smartphone and Tablet App Users by 2016. This also correlates with Motorola saying they are seeing "large corporations switching entire IT systems to tablets".
I also believe Enterprise is a large relatively untapped market that offers many opportunities unhindered by […]

Saving Mobile Development Time, Effort and Cost

Wednesday, June 22nd, 2011

A great many client projects I have worked on could have saved significant development time, effort and cost had they better managed inter-dependencies. In fact, this isn’t mobile specific and applies to any type of development.
In mobile, dependencies tends to be the server side, embedded data, UI graphical assets and sometimes localised text. The problem […]